
2011 · Core Rules (min needed to play)
HARP SF
A science-fiction roleplaying game for adventures ranging from near-future stories on a single inhabited world to galaxy-spanning campaigns. Players create human or alien characters from six species, nine cultures, and eleven professions, using more than 80 skills and 100 talents. Rules cover futuristic equipment and technology, exploration on alien worlds and in space, personal combat with critical tables, and psionics. Gamemastering guidance and an introduction to the Tintamar setting are included.
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
