Harpoon V: Jumpstart

2020 · Modern Warfare

Harpoon V: Jumpstart

Jump into the game with introductory rules for modern naval warfare. The rules explain the fifth edition system, including changes to sensors, radar, sonar, detection, combat systems, and offensive jamming. Players manage the complex interactions of naval operations through simplified and abstracted procedures. The game focuses on making decisions based on real-world trade-offs while learning how ships, aircraft, weapons, and sensors operate.

Players
1–8 best 2
Playing time
150 min
Age
12+
Complexity
4 / 5
NauticalMiniaturesMeasurement MovementPaper-and-PencilDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.