Haunts

1994 · Sourcebook (rules/options to enhance play)

Haunts

A sourcebook for Wraith: the Oblivion detailing places where the Shroud between the worlds of the living and the dead grows thin. It presents eight Haunts throughout the Shadowlands, including strongholds held by the Hierarchy, Heretics, and Renegades, along with two new Heretic cults pursuing Transcendence. Guidelines for creating original Haunts support chronicles set in other locations.

Players
0
Progression Tree (Skills, professions, magic abilities, etc.)Dice (Primarily d10)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.