Have Death Ray, Will Travel

2015 · Campaign Setting (game world)

Have Death Ray, Will Travel

Set in a retro-future Solar System of bustling Lunar City, alien allies, space pirates, and political intrigue, this supplement draws on pulp serials, Wild West adventures, and film noir. It adds Scientist and Gunfighter classes, ten ships, more than 30 monsters and foes, and an introductory adventure about the Lost Mines of the Brain Masters.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.