
2014 · Non-Game Book (but RPG Related)
HAWK & MOOR II
This historical role-playing book examines the development of Dungeons & Dragons and the collaboration and conflicts between Dave Arneson, Gary Gygax, and the other designers who shaped the game. The second volume follows the adventures and mysteries of the early Greyhawk setting, including Robilar, Tenser, Zagyg, the Black Dragon Labyrinth, Fraz-urb’luu, the Isle of the Ape, and the dungeons beneath Castle Greyhawk. It contains over 86,500 words across more than 370 pages, with more than 470 footnotes and annotations.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
