
2015 · Scenario / Adventure / Module
Hearts of Chaos (13th Age)
This introductory roleplaying adventure is set five centuries after magic returns to Earth. Humanity survives in fortified, technologically advanced cities while fantastical forces spread through the surrounding world, leaving social and political tensions intact. Players take the roles of members of an international techan mercenary company sent into a dangerous no-man’s-land. Their mission is to locate a rogue former colonel allied with beings born of magic and eliminate him. The module includes basic setting rules, five pregenerated characters, unique monsters, and 13th Age-compatible rules for adding technology to fantasy campaigns.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
