Heavy Metal: Mechs for Traveller

2024 · Sourcebook (rules/options to enhance play)

Heavy Metal: Mechs for Traveller

This supplement adds mechs to the far-future setting, with rules and options designed to fit a current-edition campaign. Characters can pursue a career in Mechatronics and potentially leave service with a mech or a share in one. Campaign tools support stories about transporting, maintaining, and paying off a mech through odd jobs, as well as upgrading its equipment. Generators cover scrappers, mercenaries, nobility, industrial work, recreation, piracy, and other mecha-focused campaign types.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.