
2024 · Sourcebook (rules/options to enhance play)
Heavy Metal: Mechs for Traveller
This supplement adds mechs to the far-future setting, with rules and options designed to fit a current-edition campaign. Characters can pursue a career in Mechatronics and potentially leave service with a mech or a share in one. Campaign tools support stories about transporting, maintaining, and paying off a mech through odd jobs, as well as upgrading its equipment. Generators cover scrappers, mercenaries, nobility, industrial work, recreation, piracy, and other mecha-focused campaign types.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
