Hell's Gloom

2005 · Scenario / Adventure / Module

Hell's Gloom

A late-night meeting aboard a Rhennee barge in Clatsberg City draws the party into unknown and hostile territory. Survival depends on disguises, quick thinking, and convincing accents as the characters navigate the adventure. This one-round Living Greyhawk scenario is set in the Perrenland region and supports APLs 2–12.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.