Helm's Deep

2005 · Sourcebook (rules/options to enhance play)

Helm's Deep

This sourcebook details the history, people, and locations of Helm’s Deep and the surrounding Westfold, from the discovery of the Glittering Caves to the War of the Ring. It includes background on the fortress and its inhabitants, along with maps of the Deeping Coomb, Hornburg, fortifications, and Glittering Caves. New mass-combat rules cover clashes between units, companies, and larger hosts, with abstract and tactical systems, sample units, battle manoeuvres, and options for involving player characters in large-scale conflicts.

Complexity
1 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.