
1992 · Scenario / Adventure / Module
Hem kära hem
A tabletop roleplaying adventure follows a group of adventurers from Mullben as they try to find their way home after discovering that a familiar island has somehow changed. The scenario involves strange geography, other worlds, and a search for the source of the distortion. Each team brings a game master who leads another team’s players. The players also evaluate the game master, making both play and judging part of the experience. The adventure is provided as two ASCII text files and seven JPG images.
- Players
- 0
Race Based (Player Race/Species affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
