Heraldry

2010 · Sourcebook (rules/options to enhance play)

Heraldry

Set in the age of chivalry, the game focuses on heraldry—the system of colors, symbols, and devices used to identify noble houses and distinguish allies from enemies on the battlefield. Players assemble and interpret heraldic achievements using common arms and devices, creating coats of arms according to the conventions of medieval heraldry.

Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.