
2012 · Scenario / Adventure / Module
Heroes of Hackston III
This HackMaster adventure for a party of 3rd- to 4th-level characters returns to the rural hamlet of Hackston, where rumors of renewed goblin activity are dismissed as children’s ghost stories despite an active bounty on goblin ears. The characters investigate these reports and uncover the threat behind them. Hackston provides a general store, inn, country doctor, blacksmith, and small church, making it suitable as a recurring base of operations or a stop along the party’s travels. Basic encounter maps are included for the GM to adapt, along with NPCs and locations to develop during play.
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
