Heronet

2009 · Sourcebook (rules/options to enhance play)

Heronet

This roleplaying-game supplement provides a service that connects adventurers with people in need of help—and supplies a steady stream of adversaries to fight. The GM can generate a night's adventure in minutes using more than two dozen adversaries, new magic spells, and new cyberware. It also reveals the hidden costs and dark secrets behind the service.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.