
2007 · Scenario / Adventure / Module
Hi-Jacked
A roleplaying adventure begins at a busy airport, where a character arrives with luggage and little time before check-in. Waiting in a crowded queue, the character observes vacationing families, a group of boastful spring-break travelers, and a tense father struggling to keep his young son close. Designed for one player and a GM, the scenario can also accommodate a larger group.
- Players
- 0
Class Based (Pilot, Wizard, Scientist, etc)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
