
1988 · Core Rules (min needed to play)
High Colonies
A science-fiction role-playing game set in 2188, two centuries after Earth is devastated by nuclear, chemical, and biological weapons. Humanity survives in space stations scattered throughout the Solar System, known as the High Colonies. Players create characters struggling within these dangerous societies and confront alien creatures, engineered renegade soldiers, tyrants, pirates, and other threats. The rules cover character generation, robots, and the challenges of life in the colonies, supported by extensive background and future history. A ready-to-run adventure scenario is included.
- Players
- 0
- Complexity
- 1 / 5
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Skill Based (buy or gain skills)
About the game
- Design
- Art
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
