High Fantasy (First Edition)

1978 · Core Rules (min needed to play)

High Fantasy (First Edition)

An early swords-and-sorcery fantasy role-playing game featuring Warriors, Wizards, Animal Masters, and Alchemists. Characters may also take subclasses such as Armorer, Healer, Hunter, Jeweler, Martial Artist, Sensitive, or Thief/Assassin. The rules cover character creation, abilities, magic, combat, and creatures. Advanced activities provide streamlined systems for long-term development, including magical or alchemical research, training armies of followers, and developing teams of trained beasts.

Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.