
1985 · Campaign Setting (game world)
High Seas
An expansion for a swashbuckling roleplaying game, this supplement covers adventures in the New World and across the Caribbean. It adds rules for colonial characters, new skills and backgrounds, colonial administration and military campaigns, and the role of the clergy in the Americas. Shipbuilding, vessel types, sea travel, trade, and ship-to-ship combat support maritime play, alongside background on pirates and privateers. A linked mini-campaign on the Spanish Main includes missions involving a dangerous voyage, a fragmented treasure map, a rescue complicated by a voodoo curse, and intrigue in a Spanish port city.
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Game facts (players, playing time, age, credits) from BoardGameGeek.

