
2012 · Sourcebook (rules/options to enhance play)
High-Space: Fleet Manual
Players design and build starships using a character-based construction system, then acquire, upgrade, and equip them with weapons and automatic systems. Ships can engage in space combat, operate with system overrides, or serve as player characters. Rules also cover exploration of interstellar bodies and related encounters.
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
