
1991 · Scenario / Adventure / Module
Hollow World: Nightstorm
The all-powerful Immortals have vanished, and the search leads across the Atlass Ocean to Shahjapur, a land of shrines, elephants, tiger-hunting moguls, holy fakirs, and shapeshifting assassins. Clues point toward the mysterious Emerald River and the Temple of the Eight Sweet Winds, but the river appears on no map and time is running short before the cataclysm called Nightstorm. This 64-page adventure is designed for four to six characters of levels 8–10. It can be played as a stand-alone scenario or as the third adventure in the linked Blood Brethren trilogy, and requires the Hollow World boxed set.
- Complexity
- 3 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
