
2006 · Sourcebook (rules/options to enhance play)
Horror GM's Toolkit
A game master’s guide to running horror in a variety of genres, covering different styles of horror and ways to use them in play. It introduces new rules for sanity, along with Edges, Hindrances, frightening adversaries, and unsettling equipment. The toolkit also provides guidance for transforming conventional action or dungeon scenarios into horror-focused adventures.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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