
Wargame
Hot War
Alternative-history horror in London, one year after the Cold War turns hot and the apocalypse reshapes society. Players take the roles of agents in a Special Situations Group, handling dangerous missions amid a desperate government, ambitious military forces, and brutalised refugees. The game focuses on hidden agendas, factional schemes, changing relationships, and the consequences of player decisions. It supports both short-term sessions and campaign play, with groups shaping their own stories among the ruins of 1960s London.
- Players
- 0
Card GameWorld War IIHand ManagementScenario / Mission / Campaign GameSimulation
About the game
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.









