House of Cards

2012 · Core Rules (min needed to play)

House of Cards

A modern fantasy story game set in a dreamlike reflection of the real world, where mirrors become gateways and nightmares threaten from beyond the looking-glass. Players create characters by choosing an Archetype, defining Motivations, and selecting Powers, then use Tarot or playing cards for character creation, conflict resolution, and tracking conditions. Characters wield dream magic, confront strange enemies, and work to protect the waking world.

Players
0
Description Based (Narrative more so than Dice)Trait / Aspect Based (personality affects gameplay)Cards (Tarot deck)

Game facts (players, playing time, age, credits) from BoardGameGeek.