
1982 · Solo Play Resource
House of Danger
Players explore a mysterious old house where unexpected dangers and strange encounters await in each room. The game plays like a branching narrative: players make choices, turn to different scenes, and follow consequences that can lead to allies, enemies, traps, or surprising discoveries. Progress depends on decision-making and risk assessment as players navigate shifting threats and search for a way out or the hidden secrets within the house.
- Players
- 0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)
About the game
- Design
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 1
- In collections
Rules questions
Free, on web, Android and iOS
Play House of Danger with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
