
2008 · Scenario / Adventure / Module
House of Pain
Set in the autumn of 1991, this live-action roleplaying adventure takes place amid the collapse of old powers and the rise of warlords and rogue states. Players portray power-brokers attending a private summit to shape the geopolitical order of the coming century while concealing their own agendas. World-spanning conspiracies and ancient forces place the negotiators in a larger game. The adventure includes 42 pregenerated characters with hidden motives, along with suggestions for props, costumes, and atmospheric effects.
Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)LARP (Live-Action-Role-Playing)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
