How I Became a Freak

1998 · Solo Play Resource

How I Became a Freak

After being transformed into a horrible monster in a carnival house of mirrors, the reader makes choices that shape the story. Different decisions determine whether the freak returns to normal.

Players
0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.