
2011 · Non-Game Book (but RPG Related)
How To Be A Great GM: Running Role Playing Games with Excellence
A guide for game masters running tabletop role-playing games. It offers advice and practical ideas for improving GMing skills, preparing sessions, and leading games with greater effectiveness. The book presents no guarantees, focusing instead on putting its guidance into practice at the table.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
