
Non-Game Book (but RPG Related)
How to Run Roleplaying Games
A guide to running roleplaying games, presenting Greg Stolze’s advice for game masters. It discusses the preparation, effort, and attention involved in facilitating play, and how that work can shape a more rewarding session.
Reading (for Periodicals, Adventure Books, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
