Hucksters & Hexes

1998 · Sourcebook (rules/options to enhance play)

Hucksters & Hexes

Hucksters use poker as a gateway to the Hunting Grounds, a nightmare realm of arcane power, where they bargain with demonic manitous to fuel their sorcery. This supplement expands their options with new relics, spellcasting rules, tempests, tricks, and more than 100 hexes. It also details Hoyle’s Book of Games, provides secret information for the Marshal about hucksters and their allies and enemies, and includes a full-scale adventure for any posse.

Players
0
Complexity
5 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

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