Hundred Red Scales: The Goddess, Bleeding

2021 · Campaign Setting (game world)

Hundred Red Scales: The Goddess, Bleeding

A rules-less adventure setting for an archipelago of mangrove islands inhabited by silent monitor-folk, whose weaving and dyeing traditions honor a murdered goddess whose body forms the land and whose blood stains every textile. The 44-page gazetteer supports a three-day journey eastward between islands, with merchants negotiating through signs and gestures. It includes characters, mud-flat fauna, textile motifs, random village generators, and tables for creating living cloth infused with divine life-force.

Sourcebook (rules/options to enhance play)

Game facts (players, playing time, age, credits) from BoardGameGeek.