HWRS: The Hero Wellness Reward System

2012 · Sourcebook (rules/options to enhance play)

HWRS: The Hero Wellness Reward System

A downtime and upkeep system for 4th Edition Dungeons & Dragons, covering the time between adventures in four phases: Recovery, Rest, Repair, and Replenish. Players choose the quality of their meals, accommodations, equipment care, and other services, then resolve modified skill challenges to earn Reroll Tokens. A pay-one-price mechanic keeps the process quick while leaving room for roleplaying, with additional magic items included for use with the system.

Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.