
2015 · Sourcebook (rules/options to enhance play)
"I" is for "Interaction"
This roleplaying supplement expands the rules for interpersonal interactions, including Deception, Intimidation, Insight, Performance, Persuasion, and Seduction. It covers Determination, interaction specialties, contests and conflicts, interaction qualities, and rules for handling popularity and public relations.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play "I" is for "Interaction" with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.