Ian White, Nexus 6

1990 · Scenario / Adventure / Module

Ian White, Nexus 6

A tongue-in-cheek game in which players are the only ones who can stop a Nexus 6.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.