
2014 · Scenario / Adventure / Module
If I Had a Hammer
Reports of ghosts in a small Appalachian town draw the attention of the Fellowship. High- and epic-level heroes investigate the local ghost stories and determine which, if any, are true. Set in 1911, this event is designed for characters of levels 11–20; diviners are highly recommended.
- Players
- 0
Level Based (Earn XP and level up)Dice (Various)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play If I Had a Hammer with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
