
2013 · Scenario / Adventure / Module
If These Stones Could Scream
Khajra, a desert haven for travelers crossing the Desert of Angry Winds, has fallen silent: beneath an eclipse, every citizen has been turned to stone. This adventure front for Dungeon World pits characters against an ancient force from before the age of humanity, whose plans threaten to plunge the world into eternal darkness. The adventure includes two dangers and dungeons, two detailed steadings with questions and location moves, optional dangers and dungeons, and maps of Khajra and the surrounding desert. It also introduces the stone-hewn chton, new dungeon gear, and magic items including a magic carpet and the skins of the Snake God, which teach the ways of the serpent acolyte.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
