Imago

1992 · Scenario / Adventure / Module

Imago

A Shadowrun adventure sends Seattle-based shadowrunners to Great Britain to locate a missing employee of the megacorporation Transys Neuronet. The investigation leads through Scotland and Edinburgh, into dangerous corners of the Matrix, and through a tangled story of betrayal, friendship, vengeance, and life after death. The scenario combines high-level dealings with magic and the Matrix, including sequences where the two realms intersect. It is designed for Second Edition and can also be used with First Edition rules.

Complexity
2.5 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

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Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.