
Impresa Modular Roleplaying System
A modular roleplaying system for building customized games across different genres. Characters are defined by abilities and skills, with abilities determining the number of d10 rolled and skill values setting which results count as successes. Luck points can add dice to checks, while experience from successful tasks improves the related skill or provides bonuses. Combat uses five-second turns, with initiative and extra actions tied to ability dice. Weapons and armor determine injury rolls, and accumulating injuries imposes penalties. Optional abilities and skills provide a framework for magic and super powers.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.

