
2005 · Scenario / Adventure / Module
Impudent Peasant!
Bitterford’s Guard faces a growing threat from the Pagan Plains after smoke columns, a slaughtered Centaur clan, and a dying hedge-wizard warn of Gore’s arrival. Players guide adventurers as they investigate the signs, protect the settlement, and confront the warband behind the raids. The adventure combines wilderness travel, investigation, combat, and roleplaying in a fantasy setting.
- Players
- 0
Core Rules (min needed to play)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)GM-less (No gamemaster needed to play)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
