In The Company of Aberrations

2017 · Sourcebook (rules/options to enhance play)

In The Company of Aberrations

This Pathfinder Roleplaying Game supplement focuses on creating and playing aberrant characters. It includes six aberrant races, alternate racial traits, favored class options, and the Aberrant Champion universal archetype, along with class archetypes for psychics, hunters, and summoners. A 1st–20th-level racial paragon class supports characters becoming increasingly powerful entities, while new feats and abilities add unusual physical, psychic, and reality-warping powers.

Players
0
Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.