In The Labyrinth

1980 · Core Rules (min needed to play)

In The Labyrinth

This 80-page role-playing rulebook expands the microgames Melee and Wizard into a complete fantasy adventure system. It includes character generation tables, world-creation tools, adventuring rules, flora and fauna, additional reference tables, and copy-ready play aids. Together with Advanced Melee and Advanced Wizard, it forms the full Fantasy Trip game system.

Players
0
Complexity
3.3 / 5
Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.