Incident at Exile

1999 · Quick Start / Fast Play Rules

Incident at Exile

A quick-start science-fiction roleplaying game set in the dawn of the 26th century, when humanity spans hundreds of star systems. Players take the roles of the crew of the Momotaro, who discover a centuries-old derelict ship in unexplored space and investigate its mysterious machinery while trying to survive its deadly dangers. The booklet includes a condensed version of the Alternity rules, an introductory adventure, and four pre-generated characters, providing a self-contained scenario for exploring the distant future.

Complexity
1 / 5
Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.