
1994 · Scenario / Adventure / Module
Infected
In the isolated hinterlands of Barsaive, a village is placed under the control of the Grim Legion after a young villager is accused of being tainted by Horror. The characters arrive as adventurers and must uncover the truth, confront the fanatics, and help free the village from their reign of terror. This Earthdawn adventure is designed for 6–8 characters of any Discipline, from Circles 2 through 4.
- Players
- 0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
