
2003 · Scenario / Adventure / Module
Infiltration
An adventure set in the Howling Hills, where the Wolf Nomads’ sacred ancestral burial site lies under the control of Iuz the Evil. Players take the roles of adventurers tasked with infiltrating the tomb, overcoming its defenses, and securing it from within. Designed as a one-round Living Greyhawk adventure for characters of levels 3–13.
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
