Intelligence Operations Handbook

1993 · Sourcebook (rules/options to enhance play)

Intelligence Operations Handbook

The Inner Sphere’s intelligence agencies wage a centuries-old shadow war between rival Houses, agencies, and Clans, while cooperating against the Clan threat. As mercenary units begin disappearing without a trace, governments depend on operatives to uncover what is happening. This campaign supplement details the history and current activities of Inner Sphere and Inner Sphere-based Clan intelligence organizations. It also provides new character archetypes and personal equipment for intelligence-focused campaigns.

Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.