Interlock Unlimited

2009 · Core Rules (min needed to play)

Interlock Unlimited

A fan-created, genre-agnostic tabletop roleplaying system that reworks and expands the Interlock rules. The core rules provide a flexible framework for any setting, genre, or situation, without including a specific campaign world. It incorporates revised mechanics, house rules, and community contributions while remaining compatible with games based on the Interlock System.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.