Interlock Unlimited

2009 · Core Rules (min needed to play)

Interlock Unlimited

A fan-created, genre-agnostic tabletop roleplaying system that reworks and expands the Interlock rules. The core rules provide a flexible framework for any setting, genre, or situation, without including a specific campaign world. It incorporates revised mechanics, house rules, and community contributions while remaining compatible with games based on the Interlock System.

Players
0
Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.