
2013 · Scenario / Adventure / Module
Ironwall Gap Must Hold
An adventure for four to six 7th-level Pathfinder characters, set in a remote border fortress under siege by an orc horde. The characters arrive to find the officers murdered and the garrison in chaos, then take command as the first attack begins. Players build defenses, use mass combat rules, and fight enemies inside and outside the fort while investigating the officers’ deaths and a secret threatening the garrison. The adventure includes a new magic item, a fortification-destroying monster, and player and Game Master maps of the mountain-pass fortress.
- Players
- 0
Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
