James Bond 007

1983 · Core Rules (min needed to play)

James Bond 007

A roleplaying game of secret agents, high-speed chases, gadgets, casinos, glamorous contacts, criminal thugs, and villains plotting to rule the world. Players take the roles of established agents or create their own Agents and Rookies to undertake missions against threats to the free world. Rules cover character creation, combat, gadgets, international travel, casinos, and the distinctive style of cinematic spy adventures. The game is designed to favor the agents, with guidance for the GM on balancing play in their favor, and includes film-inspired NPCs, MI6 information, and a solo adventure for learning the rules.

Players
0
Complexity
3.3 / 5
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

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Full stats in Ludoya
1
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Game facts (players, playing time, age, credits) from BoardGameGeek.