Jaws of the Six Serpents

2009 · Core Rules (min needed to play)

Jaws of the Six Serpents

A tabletop roleplaying game of sword-and-sorcery adventure and darker fantasy, using the Prose Descriptive Qualities system. Characters are defined by the Qualities most important to their stories, with simple rules for resolving combat, social encounters, and other conflicts. The book includes the core PDQ rules, genre-specific additions, an outline of the land of the Six Serpents, and guidance for adapting the system to other settings.

Complexity
1.3 / 5
Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.