Journey Under the Sea

1977 · Solo Play Resource

Journey Under the Sea

The second book in a choose-your-own-adventure series sends the reader beneath the sea on a quest to find Atlantis. The journey is filled with dangerous encounters and peril, with the reader making choices that determine how the adventure unfolds.

Players
0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.