Journeys to the West

2012 · Campaign Setting (game world)

Journeys to the West

This Pathfinder-compatible adventure anthology expands the Midgard Campaign Setting across the sea. It presents the exotic port city of Barsella, eight islands to explore, and five adventures involving discovery, danger, and swashbuckling encounters. The book also includes new monsters, NPCs, adventure hooks, traits, feats, spells, and gear, including magic that manipulates time or aids travel at sea. The material can also be adapted for other campaigns focused on maritime exploration and skulduggery.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.