
2012 · Sourcebook (rules/options to enhance play)
June 2012: Starting Locations
A collection of sample starting locations for zombie-horror scenarios. Each location provides a way to gather the characters and begin the game, with a Scenario Point or Risk modifier reflecting its usefulness as a potential stronghold. The examples cover locations that may offer valuable resources, create additional danger, or place the characters directly into a threatening situation. Game Masters can use them as guidelines when designing their own starting locations.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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